! ============================================================================== ! LINKLV: Link declarations of library variables. ! ! Supplied for use with Inform 6 -- Release 6/12-beta1 -- Serial number 140724 ! ! Copyright Graham Nelson 1993-2004 and David Griffith 2012-2014 ! ! This code is licensed under either the traditional Inform license as ! described by the DM4 or the Artistic License version 2.0. See the ! file COPYING in the distribution archive or at ! https://github.com/DavidGriffith/inform6lib/ ! ! This file is automatically Included in your game file by "verblibm" only if ! you supply the -U compiler switch to use pre-compiled Modules. ! ============================================================================== System_file; ! ------------------------------------------------------------------------------ Import global location; Import global sline1; Import global sline2; Import global top_object; Import global standard_interpreter; Import global undo_flag; Import global just_undone; Import global transcript_mode; Import global xcommsdir; Import global sys_statusline_flag; Import global turns; Import global the_time; Import global time_rate; Import global time_step; Import global active_timers; Import global score; Import global last_score; Import global notify_mode; Import global places_score; Import global things_score; Import global player; Import global deadflag; Import global lightflag; Import global real_location; Import global prev_location; Import global visibility_ceiling; Import global lookmode; Import global print_player_flag; Import global lastdesc; Import global c_style; Import global lt_value; Import global listing_together; Import global listing_size; Import global wlf_indent; Import global inventory_stage; Import global inventory_style; Import global pretty_flag; Import global menu_nesting; Import global menu_item; Import global item_width; Import global item_name; Import global lm_n; Import global lm_o; Import global lm_s; #Ifdef COLOUR; Import global clr_fg; Import global clr_bg; Import global clr_fgstatus; Import global clr_bgstatus; #Endif; ! COLOUR Import global statuswin_current; #Ifdef DEBUG; Import global debug_flag; Import global x_scope_count; #Endif; ! DEBUG Import global action; Import global inp1; Import global inp2; Import global noun; Import global second; Import global keep_silent; Import global reason_code; Import global receive_action; Import global parser_trace; Import global parser_action; Import global parser_one; Import global parser_two; Import global parser_inflection; Import global actor; Import global actors_location; Import global meta; Import global multiflag; Import global toomany_flag; Import global special_word; Import global special_number; Import global parsed_number; Import global consult_from; Import global consult_words; Import global asking_player; Import global notheld_mode; Import global onotheld_mode; Import global not_holding; Import global etype; Import global best_etype; Import global nextbest_etype; Import global pcount; Import global pcount2; Import global parameters; Import global nsns; Import global special_number1; Import global special_number2; Import global params_wanted; Import global inferfrom; Import global inferword; Import global dont_infer; Import global action_to_be; Import global action_reversed; Import global advance_warning; Import global found_ttype; Import global found_tdata; Import global token_filter; Import global length_of_noun; Import global lookahead; Import global multi_mode; Import global multi_wanted; Import global multi_had; Import global multi_context; Import global indef_mode; Import global indef_type; Import global indef_wanted; Import global indef_guess_p; Import global indef_owner; Import global indef_cases; Import global indef_possambig; Import global indef_nspec_at; Import global allow_plurals; Import global take_all_rule; Import global dict_flags_of_noun; Import global pronoun_word; Import global pronoun_obj; Import global pronoun__word; Import global pronoun__obj; Import global scope_reason; Import global scope_token; Import global scope_error; Import global scope_stage; Import global ats_flag; Import global ats_hls; Import global placed_in_flag; Import global number_matched; Import global number_of_classes; Import global match_length; Import global match_from; Import global bestguess_score; Import global wn; Import global num_words; Import global verb_word; Import global verb_wordnum; Import global usual_grammar_after; Import global oops_from; Import global saved_oops; Import global held_back_mode; Import global hb_wn; Import global caps_mode; Import global print_anything_result; Import global initial_lookmode; Import global before_first_turn; Import global short_name_case; Import global dict_start; Import global dict_entry_size; Import global dict_end; #Ifdef EnglishNaturalLanguage; Import global itobj; Import global himobj; Import global herobj; Import global old_itobj; Import global old_himobj; Import global old_herobj; #Endif; ! EnglishNaturalLanguage ! ==============================================================================