Texture16 firecracker = { 0x0200, 0x1000, 0x4000, 0x0200, 0x2800, 0x0200, 0x5000, 0x05F0, 0x1008, 0x0004, 0x0004, 0xFFE4, 0xF268, 0xE4F0, 0xC9E0, 0xFFE0, };