Texture16 read.icon = { 0x0000, 0x0FFE, 0x1FFA, 0x1811, 0x0021, 0x8021, 0xC061, 0xC1F1, 0x622A, 0x3414, 0x1810, 0x0810, 0x0420, 0x03C0, 0x0000, 0x0000, };