Texture16 mouse = { 0x0000, 0x0000, 0x03E0, 0x17F0, 0x3FF0, 0x5FFE, 0xFFF1, 0x0421, 0x0002, 0x00FC, 0x0100, 0x0080, 0x0040, 0x0080, 0x0000, 0x0000, };