Texture16 note1-1 = { 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x07C0, 0x0CE0, 0x0C60, 0x0E60, 0x07C0, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, };