Texture16 note1-16 = { 0x0000, 0x0000, 0x0080, 0x00C0, 0x00C0, 0x00E0, 0x00A0, 0x00D0, 0x00B0, 0x0090, 0x0790, 0x0FA0, 0x0F80, 0x0700, 0x0000, 0x0000, };