Texture16 note1-2 = { 0x0000, 0x0000, 0x0080, 0x0080, 0x0080, 0x0080, 0x0080, 0x0080, 0x0080, 0x0080, 0x0780, 0x0C80, 0x0980, 0x0700, 0x0000, 0x0000, };