Texture16 sweeportrack = { 0x43FF, 0xE001, 0x70FD, 0x3805, 0x1D05, 0x0F05, 0x8705, 0x8F05, 0xA005, 0xA005, 0xA005, 0xA005, 0xA005, 0xBFFD, 0x8001, 0xFFFF, };