#include #include #include /* * check for zero, negative size or insanely huge rectangle. */ int badrect(Rectangle r) { int x, y; uint z; x = Dx(r); y = Dy(r); if(x > 0 && y > 0){ z = x*y; if(z/x == y && z < 0x10000000) return 0; } return 1; }