# item database # weapons item="dagger" tile=411 type=weapon cost=5 weight=5 atk=1d4 stacks item="longsword" tile=431 type=weapon cost=10 weight=10 atk=1d8 item="runesword" tile=435 type=weapon cost=50 weight=10 atk=4d4 # armor item="helmet" tile=472 type=helmet cost=5 weight=2 ac=1 item="tattered cape" tile=521 type=cloak cost=5 weight=2 ac=1 item="shield" tile=525 type=shield cost=5 weight=10 ac=1 item="plate armor" tile=496 type=armor cost=50 weight=15 ac=4 item="old gloves" tile=532 type=gloves cost=5 weight=1 ac=1 item="walking shoes" tile=536 type=boots cost=5 weight=1 ac=1 # consumables item="orange" tile=645 type=consumable cost=5 weight=1 heal=5 # item lists itemlist="food" items="orange" itemlist="common" items="dagger" items="helmet" items="tattered cape" items="old gloves" items="walking shoes" items="food" itemlist="uncommon" items="longsword" items="shield" itemlist="rare" items="plate armor" items="runesword"