# monster database monster="large cat" tile=39 xpl=6 align=0 mvr=15 hp=16 ac=4 atk=2d4 # gnomes monster="gnome" tile=166 xpl=1 align=50 mvr=6 hp=16 ac=10 atk=1d6 equip="dagger" eqprob=0.2 equip="uncommon" eqprob=0.5 monster="gnome lord" tile=167 xpl=3 align=50 mvr=8 hp=32 ac=10 atk=1d8 equip="common" eqprob=0.2 equip="uncommon" eqprob=0.05 monster="gnome wizard" tile=168 xpl=3 align=50 mvr=10 hp=32 ac=4 atk=1d6 equip="dagger" eqprob=0.2 monster="gnome king" tile=169 xpl=5 align=50 mvr=10 hp=48 ac=10 atk=2d6 equip="uncommon" eqprob=0.2 equip="rare" eqprob=0.01 # undead monster="lich" tile=185 xpl=11 align=-50 mvr=12 hp=32 ac=0 atk=1d10 equip="common" eqprob=0.1 monster="demilich" tile=186 xpl=14 align=-50 mvr=9 hp=48 ac=-2 atk=3d4 equip="uncommon" eqprob=0.05 equip="rare" eqprob=0.01 monster="human zombie" tile=246 xpl=4 align=-50 mvr=6 hp=16 ac=8 atk=1d8 equip="common" eqprob=0.1 monster="skeleton" tile=250 xpl=12 align=-50 mvr=8 hp=48 ac=4 atk=2d6 equip="uncommon" eqprob=0.05 equip="rare" eqprob=0.01 monster="ghost" tile=290 xpl=10 align=-50 mvr=3 hp=16 ac=-5 atk=1d4 equip="tattered cape" eqprob=0.05 # military monster="soldier" tile=280 xpl=6 align=-20 mvr=10 hp=16 ac=10 atk=1d8 equip="common" eqprob=0.1 monster="sergeant" tile=281 xpl=8 align=-20 mvr=10 hp=16 ac=10 atk=2d6 equip="common" eqprob=0.1 equip="uncommon" eqprob=0.05 monster="lieutenant" tile=282 xpl=10 align=-20 mvr=10 hp=32 ac=10 atk=3d4 equip="common" eqprob=0.1 equip="uncommon" eqprob=0.05 monster="captain" tile=283 xpl=12 align=-20 mvr=10 hp=48 ac=10 atk=4d4 equip="longsword" equip="runesword" eqprob=0.1 equip="helmet" equip="tattered cape" equip="shield" equip="plate armor" equip="old gloves" equip="walking shoes" # player monster="wizard" tile=349 xpl=1 align=127 mvr=12 hp=64 ac=5 atk=2d3