Texture16 blackborder { 0xffff, 0x8001, 0x8001, 0x8001, 0x8001, 0x8001, 0x8001, 0x8001, 0x8001, 0x8001, 0x8001, 0x8001, 0x8001, 0x8001, 0x8001, 0xffff, };