Texture16 dont = { 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x2000, 0x2002, 0x2002, 0x665B, 0xA96A, 0xA94A, 0xA94A, 0x664B, 0x0000, };