Texture16 wiggly = { 0x3333, 0xCCCC, 0x0000, 0x0000, 0x3333, 0xCCCC, 0x0000, 0x0000, 0x3333, 0xCCCC, 0x0000, 0x0000, 0x3333, 0xCCCC, 0x0000, 0x0000, };